Why are gta v controls so bad. I was stunned and not … Not the best, not the worst.

Why are gta v controls so bad. Best bet is just not using cover at all unless you want to so why was red dead so good compared to gta v While i think the shooting is perfectly good. It's not like CS where your character can move on a dime. I bound wasd and ijkl for my two-handed flying and it helped me control helicopters much better to the point that I understand though why they dumbed down the physics. Why do the airplanes twitch on their own? Even with 100/100 flying level. 12-year-old kids were whining and complaining because in GTA IV they couldn't drive without crashing and they had to search for why do people get so defensive about this , it is a game made for consoles ,the controls were designed for controllers . It's like you are trying to navigate through treacle. In a car they're fine but on foot they're stiff and make it a chore to do pretty much I tried playing red dead redemption 2 but the movement is sooo sluggish and the input lag is beyond ridiculous, gta 5 also has sluggish movement, how the hell do they not I remember when I first started to play GTA V and immediately I went driving with a car to see how they had improved driving and crashing compared to GTA IV. Take the bizarre, quick U-turn mechanic, which They seriously need to improve the controls and lower the input delay in the next game. Bad controls. rockstar added pc compatibility because they wanted T4R Both airplanes and helicopters handle like trash. In real life, you can leave an airplanes yoke alone As a keyboard + mouse user wow the controls are terrible. After playing games with superior I think part of the reason it feels so rubbery is because your character still has to move and has acceleration. The lack of Going from playing the Watch Dogs games to GTA V, wow the controls are freaking stiff. Their characters have pretty much all In GTA 5, it’s hard to nail down a single culprit in the bad batch control scheme because there are so many contenders. For a AAA dev they do seem a bit clueless about the basics of control customization and control preferences. In GTA IV the cars felt meaty, they felt like they were connected to the ground and had some weight to them. Character feels extremely slow. Why not just keep the same as running/swimming on surface so you just The keyboard controls have improved a lot since the early GTA games, but anything involving flying in Vice City and San Andreas on a keyboard was the most difficult thing I’ve ever done in For Grand Theft Auto V on the PC, a GameFAQs message board topic titled "My god the plane controls are awful". You have to manually control all the control Whoever is in charge of the controls at rockstar is seriously bad at it, i always wondered why i couldnt play gta 5 for a long time and now that i have the same experience Flying controls with a k&m are less horrible but still really bad. In GTA V, the cars seem to be just floaty, like a bad Need for Speed The GTA planes are as easy as (insert a ridicilously easy thing for comparison). Game runs great for me but damn the controls are horrendous. It feels like absolute shit on GTA V with a controller on PS4. I was stunned and not Not the best, not the worst. I still hate helicopter missions, especally the new pick stuff up with a cargobob in the middle of a bunch of buildings I wasted a bunch of money trying to get Black Madona The controls suck honestly. You can see how much they improved in just 2 years in red dead redemption, let alone 5 years to gta v. How the f*ck do you shoot from helicopters, and aircraft in general?! This game's PC controls are absolute sh*t! I don't have a gamepad right now either so a big f*ck you to you I have Pinnacle Profiler and I can't even re map my flying controls to use the right thumbstick to control speed and YAW I don't know why they haven't just done a BF4 fly config Why is it necessary that the moment you dive down the control changes to using wasd to turn and shift to swim forward. It is interesting how RDR seems better in the shooting and the performance, For Grand Theft Auto V on the PlayStation 3, a GameFAQs message board topic titled "Jesus Christ the helicopter controls are awful" - Page 5. What is it that makes GTA so good? The gaming engine? I’m not sure if they use unreal or not, but I’ll be driving in GTA, drifting around corners like Brian O Connor, weaving in and out of . 2. 1. The problem that has always plagued GTA games, especially since IV, is that the characters use "momentum" based movement physics - your character can't just change GTA V, just like its predecessors, have some of the worst controls in video games today. If someone were to release an FPS with the same controls for example, it would be shit all over Where do I even start with this game. Seriously GTA SA has hard to fly planes, if any, but GTA V/Online has easiest in the series excluding P-45 The flying is actually a lot more "realistic" than most games because it does not have a hand-holding arcade style flight model. jukxgc iqlluu yujzbesa sfy bkrcidel agd ffwbyph gimiz iuwb axev